package entities 
{
	/**
	 * ...
	 * @author morgan
	 */
	public class EndLevelTrigger extends ReflectionSprite
	{
		public var triggered:Boolean = false;
		public function EndLevelTrigger(x:int, y:int, scene:GameScene) 
		{
			super(x, y, scene);
			makeGraphic(16, 128, 0xffff0000);
			this.y -= 112;
		}
		
		override public function update():void 
		{
			super.update();
		}
		
	}

}